[settings]
my_peds5Count = 23
my_peds5[0]Model = g_m_m_armgoon_01
my_peds5[0]Model2 = 0xFDA94268
my_peds5[0]Positionx = -947.6295
my_peds5[0]Positiony = -2685.13
my_peds5[0]Positionz = 26.61469
my_peds5[0]Heading = 334.9997
my_peds5[0]Task = 1
my_peds5[0]Weapon = CarbineRifle
my_peds5[0]Group = 1
my_peds5[0]SeatPosition = -1
my_peds5[0]my_peds_variation = Random
my_peds5[0]my_peds_Accuracy = 30
my_peds5[0]my_peds_Health = 100
my_peds5[0]my_peds_Armour = 1000
my_peds5[0]my_peds_Invincible = False
my_peds5[0]my_peds_DrivingSpeed = 60
my_peds5[0]my_peds_DrivingStyle = Normal
my_peds5[0]my_peds_CombatEngaugeRange = 45
my_peds5[0]my_peds_CanLeaveGuardRange = True
my_peds5[0]my_peds_GuardRange = 15
my_peds5[0]my_peds_VecFallowDist = 5
my_peds5[0]my_peds_seeingRange = 30
my_peds5[0]my_peds_hearingRange = 60
my_peds5[0]my_peds_group_numb = 0
my_peds5[0]my_peds_Combat_Ability = 30
my_peds5[0]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[0]my_peds_can_exit_vehicle = False
my_peds5[0]my_peds_waypoint = 0
my_peds5[0]COMPONENT_FACE_DRAWABLE = 0
my_peds5[0]COMPONENT_FACE_TEXTURE = 1
my_peds5[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[0]COMPONENT_HEAD_TEXTURE = 0
my_peds5[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[0]COMPONENT_HAIR_TEXTURE = 1
my_peds5[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[0]COMPONENT_TORSO_TEXTURE = 2
my_peds5[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[0]COMPONENT_LEGS_TEXTURE = 1
my_peds5[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[0]COMPONENT_HANDS_TEXTURE = 0
my_peds5[0]COMPONENT_FEET_DRAWABLE = 0
my_peds5[0]COMPONENT_FEET_TEXTURE = 0
my_peds5[0]COMPONENT_EYES_DRAWABLE = 0
my_peds5[0]COMPONENT_EYES_TEXTURE = 0
my_peds5[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[0]COMPONENT_TASKS_TEXTURE = 0
my_peds5[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[0]PROP_HATS_INDEX = -1
my_peds5[0]PROP_HATS_TEXTURE = -1
my_peds5[0]PROP_GLASSES_INDEX = -1
my_peds5[0]PROP_GLASSES_TEXTURE = -1
my_peds5[0]PROP_EARS_INDEX = -1
my_peds5[0]PROP_EARS_TEXTURE = -1
my_peds5[1]Model = g_m_m_armgoon_01
my_peds5[1]Model2 = 0xFDA94268
my_peds5[1]Positionx = -947.4644
my_peds5[1]Positiony = -2685.599
my_peds5[1]Positionz = 26.61469
my_peds5[1]Heading = 334.9997
my_peds5[1]Task = 1
my_peds5[1]Weapon = CarbineRifle
my_peds5[1]Group = 1
my_peds5[1]SeatPosition = -1
my_peds5[1]my_peds_variation = Random
my_peds5[1]my_peds_Accuracy = 30
my_peds5[1]my_peds_Health = 100
my_peds5[1]my_peds_Armour = 1000
my_peds5[1]my_peds_Invincible = False
my_peds5[1]my_peds_DrivingSpeed = 60
my_peds5[1]my_peds_DrivingStyle = Normal
my_peds5[1]my_peds_CombatEngaugeRange = 45
my_peds5[1]my_peds_CanLeaveGuardRange = True
my_peds5[1]my_peds_GuardRange = 15
my_peds5[1]my_peds_VecFallowDist = 5
my_peds5[1]my_peds_seeingRange = 30
my_peds5[1]my_peds_hearingRange = 60
my_peds5[1]my_peds_group_numb = 0
my_peds5[1]my_peds_Combat_Ability = 30
my_peds5[1]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[1]my_peds_can_exit_vehicle = False
my_peds5[1]my_peds_waypoint = 0
my_peds5[1]COMPONENT_FACE_DRAWABLE = 0
my_peds5[1]COMPONENT_FACE_TEXTURE = 2
my_peds5[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[1]COMPONENT_HEAD_TEXTURE = 0
my_peds5[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[1]COMPONENT_HAIR_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[1]COMPONENT_TORSO_TEXTURE = 0
my_peds5[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[1]COMPONENT_LEGS_TEXTURE = 0
my_peds5[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[1]COMPONENT_HANDS_TEXTURE = 0
my_peds5[1]COMPONENT_FEET_DRAWABLE = 0
my_peds5[1]COMPONENT_FEET_TEXTURE = 0
my_peds5[1]COMPONENT_EYES_DRAWABLE = 0
my_peds5[1]COMPONENT_EYES_TEXTURE = 0
my_peds5[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[1]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[1]COMPONENT_TASKS_TEXTURE = 0
my_peds5[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[1]PROP_HATS_INDEX = -1
my_peds5[1]PROP_HATS_TEXTURE = -1
my_peds5[1]PROP_GLASSES_INDEX = -1
my_peds5[1]PROP_GLASSES_TEXTURE = -1
my_peds5[1]PROP_EARS_INDEX = -1
my_peds5[1]PROP_EARS_TEXTURE = -1
my_peds5[2]Model = g_m_m_armgoon_01
my_peds5[2]Model2 = 0xFDA94268
my_peds5[2]Positionx = -947.5388
my_peds5[2]Positiony = -2686.09
my_peds5[2]Positionz = 26.61469
my_peds5[2]Heading = 334.9995
my_peds5[2]Task = 1
my_peds5[2]Weapon = CarbineRifle
my_peds5[2]Group = 1
my_peds5[2]SeatPosition = -1
my_peds5[2]my_peds_variation = Random
my_peds5[2]my_peds_Accuracy = 30
my_peds5[2]my_peds_Health = 100
my_peds5[2]my_peds_Armour = 1000
my_peds5[2]my_peds_Invincible = False
my_peds5[2]my_peds_DrivingSpeed = 60
my_peds5[2]my_peds_DrivingStyle = Normal
my_peds5[2]my_peds_CombatEngaugeRange = 45
my_peds5[2]my_peds_CanLeaveGuardRange = True
my_peds5[2]my_peds_GuardRange = 15
my_peds5[2]my_peds_VecFallowDist = 5
my_peds5[2]my_peds_seeingRange = 30
my_peds5[2]my_peds_hearingRange = 60
my_peds5[2]my_peds_group_numb = 0
my_peds5[2]my_peds_Combat_Ability = 30
my_peds5[2]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[2]my_peds_can_exit_vehicle = False
my_peds5[2]my_peds_waypoint = 0
my_peds5[2]COMPONENT_FACE_DRAWABLE = 0
my_peds5[2]COMPONENT_FACE_TEXTURE = 0
my_peds5[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[2]COMPONENT_HEAD_TEXTURE = 0
my_peds5[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[2]COMPONENT_HAIR_TEXTURE = 1
my_peds5[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO_TEXTURE = 2
my_peds5[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[2]COMPONENT_LEGS_TEXTURE = 2
my_peds5[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[2]COMPONENT_HANDS_TEXTURE = 0
my_peds5[2]COMPONENT_FEET_DRAWABLE = 0
my_peds5[2]COMPONENT_FEET_TEXTURE = 0
my_peds5[2]COMPONENT_EYES_DRAWABLE = 0
my_peds5[2]COMPONENT_EYES_TEXTURE = 0
my_peds5[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[2]COMPONENT_TASKS_TEXTURE = 0
my_peds5[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[2]PROP_HATS_INDEX = -1
my_peds5[2]PROP_HATS_TEXTURE = -1
my_peds5[2]PROP_GLASSES_INDEX = -1
my_peds5[2]PROP_GLASSES_TEXTURE = -1
my_peds5[2]PROP_EARS_INDEX = -1
my_peds5[2]PROP_EARS_TEXTURE = -1
my_peds5[3]Model = g_m_m_armgoon_01
my_peds5[3]Model2 = 0xFDA94268
my_peds5[3]Positionx = -945.9346
my_peds5[3]Positiony = -2686.787
my_peds5[3]Positionz = 26.61469
my_peds5[3]Heading = 335.0655
my_peds5[3]Task = 1
my_peds5[3]Weapon = CarbineRifle
my_peds5[3]Group = 1
my_peds5[3]SeatPosition = -1
my_peds5[3]my_peds_variation = Random
my_peds5[3]my_peds_Accuracy = 30
my_peds5[3]my_peds_Health = 100
my_peds5[3]my_peds_Armour = 1000
my_peds5[3]my_peds_Invincible = False
my_peds5[3]my_peds_DrivingSpeed = 60
my_peds5[3]my_peds_DrivingStyle = Normal
my_peds5[3]my_peds_CombatEngaugeRange = 45
my_peds5[3]my_peds_CanLeaveGuardRange = True
my_peds5[3]my_peds_GuardRange = 15
my_peds5[3]my_peds_VecFallowDist = 5
my_peds5[3]my_peds_seeingRange = 30
my_peds5[3]my_peds_hearingRange = 60
my_peds5[3]my_peds_group_numb = 0
my_peds5[3]my_peds_Combat_Ability = 30
my_peds5[3]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[3]my_peds_can_exit_vehicle = False
my_peds5[3]my_peds_waypoint = 0
my_peds5[3]COMPONENT_FACE_DRAWABLE = 0
my_peds5[3]COMPONENT_FACE_TEXTURE = 1
my_peds5[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[3]COMPONENT_HEAD_TEXTURE = 0
my_peds5[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[3]COMPONENT_HAIR_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO_TEXTURE = 0
my_peds5[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[3]COMPONENT_LEGS_TEXTURE = 0
my_peds5[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[3]COMPONENT_HANDS_TEXTURE = 0
my_peds5[3]COMPONENT_FEET_DRAWABLE = 0
my_peds5[3]COMPONENT_FEET_TEXTURE = 0
my_peds5[3]COMPONENT_EYES_DRAWABLE = 0
my_peds5[3]COMPONENT_EYES_TEXTURE = 0
my_peds5[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[3]COMPONENT_TASKS_TEXTURE = 0
my_peds5[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[3]PROP_HATS_INDEX = -1
my_peds5[3]PROP_HATS_TEXTURE = -1
my_peds5[3]PROP_GLASSES_INDEX = -1
my_peds5[3]PROP_GLASSES_TEXTURE = -1
my_peds5[3]PROP_EARS_INDEX = -1
my_peds5[3]PROP_EARS_TEXTURE = -1
my_peds5[4]Model = g_m_m_armgoon_01
my_peds5[4]Model2 = 0xFDA94268
my_peds5[4]Positionx = -946.7281
my_peds5[4]Positiony = -2687.649
my_peds5[4]Positionz = 26.61469
my_peds5[4]Heading = 335.075
my_peds5[4]Task = 1
my_peds5[4]Weapon = CarbineRifle
my_peds5[4]Group = 1
my_peds5[4]SeatPosition = -1
my_peds5[4]my_peds_variation = Random
my_peds5[4]my_peds_Accuracy = 30
my_peds5[4]my_peds_Health = 100
my_peds5[4]my_peds_Armour = 1000
my_peds5[4]my_peds_Invincible = False
my_peds5[4]my_peds_DrivingSpeed = 60
my_peds5[4]my_peds_DrivingStyle = Normal
my_peds5[4]my_peds_CombatEngaugeRange = 45
my_peds5[4]my_peds_CanLeaveGuardRange = True
my_peds5[4]my_peds_GuardRange = 15
my_peds5[4]my_peds_VecFallowDist = 5
my_peds5[4]my_peds_seeingRange = 30
my_peds5[4]my_peds_hearingRange = 60
my_peds5[4]my_peds_group_numb = 0
my_peds5[4]my_peds_Combat_Ability = 30
my_peds5[4]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[4]my_peds_can_exit_vehicle = False
my_peds5[4]my_peds_waypoint = 0
my_peds5[4]COMPONENT_FACE_DRAWABLE = 0
my_peds5[4]COMPONENT_FACE_TEXTURE = 2
my_peds5[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[4]COMPONENT_HEAD_TEXTURE = 0
my_peds5[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[4]COMPONENT_HAIR_TEXTURE = 1
my_peds5[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[4]COMPONENT_TORSO_TEXTURE = 1
my_peds5[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[4]COMPONENT_LEGS_TEXTURE = 2
my_peds5[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[4]COMPONENT_HANDS_TEXTURE = 0
my_peds5[4]COMPONENT_FEET_DRAWABLE = 0
my_peds5[4]COMPONENT_FEET_TEXTURE = 0
my_peds5[4]COMPONENT_EYES_DRAWABLE = 0
my_peds5[4]COMPONENT_EYES_TEXTURE = 0
my_peds5[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[4]COMPONENT_TASKS_TEXTURE = 0
my_peds5[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[4]PROP_HATS_INDEX = -1
my_peds5[4]PROP_HATS_TEXTURE = -1
my_peds5[4]PROP_GLASSES_INDEX = -1
my_peds5[4]PROP_GLASSES_TEXTURE = -1
my_peds5[4]PROP_EARS_INDEX = -1
my_peds5[4]PROP_EARS_TEXTURE = -1
my_peds5[5]Model = g_m_m_armgoon_01
my_peds5[5]Model2 = 0xFDA94268
my_peds5[5]Positionx = -957.3807
my_peds5[5]Positiony = -2660.902
my_peds5[5]Positionz = 26.07122
my_peds5[5]Heading = 334.9995
my_peds5[5]Task = 1
my_peds5[5]Weapon = CarbineRifle
my_peds5[5]Group = 1
my_peds5[5]SeatPosition = -1
my_peds5[5]my_peds_variation = Random
my_peds5[5]my_peds_Accuracy = 30
my_peds5[5]my_peds_Health = 100
my_peds5[5]my_peds_Armour = 1000
my_peds5[5]my_peds_Invincible = False
my_peds5[5]my_peds_DrivingSpeed = 60
my_peds5[5]my_peds_DrivingStyle = Normal
my_peds5[5]my_peds_CombatEngaugeRange = 45
my_peds5[5]my_peds_CanLeaveGuardRange = True
my_peds5[5]my_peds_GuardRange = 15
my_peds5[5]my_peds_VecFallowDist = 5
my_peds5[5]my_peds_seeingRange = 30
my_peds5[5]my_peds_hearingRange = 60
my_peds5[5]my_peds_group_numb = 0
my_peds5[5]my_peds_Combat_Ability = 30
my_peds5[5]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[5]my_peds_can_exit_vehicle = False
my_peds5[5]my_peds_waypoint = 0
my_peds5[5]COMPONENT_FACE_DRAWABLE = 0
my_peds5[5]COMPONENT_FACE_TEXTURE = 0
my_peds5[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[5]COMPONENT_HEAD_TEXTURE = 0
my_peds5[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[5]COMPONENT_HAIR_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO_TEXTURE = 1
my_peds5[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[5]COMPONENT_LEGS_TEXTURE = 1
my_peds5[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[5]COMPONENT_HANDS_TEXTURE = 0
my_peds5[5]COMPONENT_FEET_DRAWABLE = 0
my_peds5[5]COMPONENT_FEET_TEXTURE = 0
my_peds5[5]COMPONENT_EYES_DRAWABLE = 0
my_peds5[5]COMPONENT_EYES_TEXTURE = 0
my_peds5[5]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[5]COMPONENT_TASKS_TEXTURE = 0
my_peds5[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[5]PROP_HATS_INDEX = -1
my_peds5[5]PROP_HATS_TEXTURE = -1
my_peds5[5]PROP_GLASSES_INDEX = -1
my_peds5[5]PROP_GLASSES_TEXTURE = -1
my_peds5[5]PROP_EARS_INDEX = -1
my_peds5[5]PROP_EARS_TEXTURE = -1
my_peds5[6]Model = g_m_m_armgoon_01
my_peds5[6]Model2 = 0xFDA94268
my_peds5[6]Positionx = -957.3052
my_peds5[6]Positiony = -2663.551
my_peds5[6]Positionz = 26.29861
my_peds5[6]Heading = 335.0587
my_peds5[6]Task = 1
my_peds5[6]Weapon = CarbineRifle
my_peds5[6]Group = 1
my_peds5[6]SeatPosition = -1
my_peds5[6]my_peds_variation = Random
my_peds5[6]my_peds_Accuracy = 30
my_peds5[6]my_peds_Health = 100
my_peds5[6]my_peds_Armour = 1000
my_peds5[6]my_peds_Invincible = False
my_peds5[6]my_peds_DrivingSpeed = 60
my_peds5[6]my_peds_DrivingStyle = Normal
my_peds5[6]my_peds_CombatEngaugeRange = 45
my_peds5[6]my_peds_CanLeaveGuardRange = True
my_peds5[6]my_peds_GuardRange = 15
my_peds5[6]my_peds_VecFallowDist = 5
my_peds5[6]my_peds_seeingRange = 30
my_peds5[6]my_peds_hearingRange = 60
my_peds5[6]my_peds_group_numb = 0
my_peds5[6]my_peds_Combat_Ability = 30
my_peds5[6]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[6]my_peds_can_exit_vehicle = False
my_peds5[6]my_peds_waypoint = 0
my_peds5[6]COMPONENT_FACE_DRAWABLE = 0
my_peds5[6]COMPONENT_FACE_TEXTURE = 1
my_peds5[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[6]COMPONENT_HEAD_TEXTURE = 0
my_peds5[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[6]COMPONENT_HAIR_TEXTURE = 1
my_peds5[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[6]COMPONENT_TORSO_TEXTURE = 0
my_peds5[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[6]COMPONENT_LEGS_TEXTURE = 0
my_peds5[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[6]COMPONENT_HANDS_TEXTURE = 0
my_peds5[6]COMPONENT_FEET_DRAWABLE = 0
my_peds5[6]COMPONENT_FEET_TEXTURE = 0
my_peds5[6]COMPONENT_EYES_DRAWABLE = 0
my_peds5[6]COMPONENT_EYES_TEXTURE = 0
my_peds5[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[6]COMPONENT_TASKS_TEXTURE = 0
my_peds5[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[6]PROP_HATS_INDEX = -1
my_peds5[6]PROP_HATS_TEXTURE = -1
my_peds5[6]PROP_GLASSES_INDEX = -1
my_peds5[6]PROP_GLASSES_TEXTURE = -1
my_peds5[6]PROP_EARS_INDEX = -1
my_peds5[6]PROP_EARS_TEXTURE = -1
my_peds5[7]Model = g_m_m_armgoon_01
my_peds5[7]Model2 = 0xFDA94268
my_peds5[7]Positionx = -957.1899
my_peds5[7]Positiony = -2661.658
my_peds5[7]Positionz = 26.12802
my_peds5[7]Heading = 335.0701
my_peds5[7]Task = 1
my_peds5[7]Weapon = CarbineRifle
my_peds5[7]Group = 1
my_peds5[7]SeatPosition = -1
my_peds5[7]my_peds_variation = Random
my_peds5[7]my_peds_Accuracy = 30
my_peds5[7]my_peds_Health = 100
my_peds5[7]my_peds_Armour = 1000
my_peds5[7]my_peds_Invincible = False
my_peds5[7]my_peds_DrivingSpeed = 60
my_peds5[7]my_peds_DrivingStyle = Normal
my_peds5[7]my_peds_CombatEngaugeRange = 45
my_peds5[7]my_peds_CanLeaveGuardRange = True
my_peds5[7]my_peds_GuardRange = 15
my_peds5[7]my_peds_VecFallowDist = 5
my_peds5[7]my_peds_seeingRange = 30
my_peds5[7]my_peds_hearingRange = 60
my_peds5[7]my_peds_group_numb = 0
my_peds5[7]my_peds_Combat_Ability = 30
my_peds5[7]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[7]my_peds_can_exit_vehicle = False
my_peds5[7]my_peds_waypoint = 0
my_peds5[7]COMPONENT_FACE_DRAWABLE = 0
my_peds5[7]COMPONENT_FACE_TEXTURE = 2
my_peds5[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[7]COMPONENT_HEAD_TEXTURE = 0
my_peds5[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[7]COMPONENT_HAIR_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO_TEXTURE = 2
my_peds5[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[7]COMPONENT_LEGS_TEXTURE = 2
my_peds5[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[7]COMPONENT_HANDS_TEXTURE = 0
my_peds5[7]COMPONENT_FEET_DRAWABLE = 0
my_peds5[7]COMPONENT_FEET_TEXTURE = 0
my_peds5[7]COMPONENT_EYES_DRAWABLE = 0
my_peds5[7]COMPONENT_EYES_TEXTURE = 0
my_peds5[7]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[7]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[7]COMPONENT_TASKS_TEXTURE = 0
my_peds5[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[7]PROP_HATS_INDEX = -1
my_peds5[7]PROP_HATS_TEXTURE = -1
my_peds5[7]PROP_GLASSES_INDEX = -1
my_peds5[7]PROP_GLASSES_TEXTURE = -1
my_peds5[7]PROP_EARS_INDEX = -1
my_peds5[7]PROP_EARS_TEXTURE = -1
my_peds5[8]Model = g_m_m_armgoon_01
my_peds5[8]Model2 = 0xFDA94268
my_peds5[8]Positionx = -956.2117
my_peds5[8]Positiony = -2660.792
my_peds5[8]Positionz = 26.00336
my_peds5[8]Heading = 335.2331
my_peds5[8]Task = 1
my_peds5[8]Weapon = CarbineRifle
my_peds5[8]Group = 1
my_peds5[8]SeatPosition = -1
my_peds5[8]my_peds_variation = Random
my_peds5[8]my_peds_Accuracy = 30
my_peds5[8]my_peds_Health = 100
my_peds5[8]my_peds_Armour = 1000
my_peds5[8]my_peds_Invincible = False
my_peds5[8]my_peds_DrivingSpeed = 60
my_peds5[8]my_peds_DrivingStyle = Normal
my_peds5[8]my_peds_CombatEngaugeRange = 45
my_peds5[8]my_peds_CanLeaveGuardRange = True
my_peds5[8]my_peds_GuardRange = 15
my_peds5[8]my_peds_VecFallowDist = 5
my_peds5[8]my_peds_seeingRange = 30
my_peds5[8]my_peds_hearingRange = 60
my_peds5[8]my_peds_group_numb = 0
my_peds5[8]my_peds_Combat_Ability = 30
my_peds5[8]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[8]my_peds_can_exit_vehicle = False
my_peds5[8]my_peds_waypoint = 0
my_peds5[8]COMPONENT_FACE_DRAWABLE = 0
my_peds5[8]COMPONENT_FACE_TEXTURE = 0
my_peds5[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[8]COMPONENT_HEAD_TEXTURE = 0
my_peds5[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[8]COMPONENT_HAIR_TEXTURE = 1
my_peds5[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[8]COMPONENT_TORSO_TEXTURE = 2
my_peds5[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[8]COMPONENT_LEGS_TEXTURE = 1
my_peds5[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[8]COMPONENT_HANDS_TEXTURE = 0
my_peds5[8]COMPONENT_FEET_DRAWABLE = 0
my_peds5[8]COMPONENT_FEET_TEXTURE = 0
my_peds5[8]COMPONENT_EYES_DRAWABLE = 0
my_peds5[8]COMPONENT_EYES_TEXTURE = 0
my_peds5[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[8]COMPONENT_TASKS_TEXTURE = 0
my_peds5[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[8]PROP_HATS_INDEX = -1
my_peds5[8]PROP_HATS_TEXTURE = -1
my_peds5[8]PROP_GLASSES_INDEX = -1
my_peds5[8]PROP_GLASSES_TEXTURE = -1
my_peds5[8]PROP_EARS_INDEX = -1
my_peds5[8]PROP_EARS_TEXTURE = -1
my_peds5[9]Model = g_m_m_armgoon_01
my_peds5[9]Model2 = 0xFDA94268
my_peds5[9]Positionx = -956.8273
my_peds5[9]Positiony = -2661.136
my_peds5[9]Positionz = 26.06426
my_peds5[9]Heading = 335.0716
my_peds5[9]Task = 1
my_peds5[9]Weapon = CarbineRifle
my_peds5[9]Group = 1
my_peds5[9]SeatPosition = -1
my_peds5[9]my_peds_variation = Random
my_peds5[9]my_peds_Accuracy = 30
my_peds5[9]my_peds_Health = 100
my_peds5[9]my_peds_Armour = 1000
my_peds5[9]my_peds_Invincible = False
my_peds5[9]my_peds_DrivingSpeed = 60
my_peds5[9]my_peds_DrivingStyle = Normal
my_peds5[9]my_peds_CombatEngaugeRange = 45
my_peds5[9]my_peds_CanLeaveGuardRange = True
my_peds5[9]my_peds_GuardRange = 15
my_peds5[9]my_peds_VecFallowDist = 5
my_peds5[9]my_peds_seeingRange = 30
my_peds5[9]my_peds_hearingRange = 60
my_peds5[9]my_peds_group_numb = 0
my_peds5[9]my_peds_Combat_Ability = 30
my_peds5[9]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[9]my_peds_can_exit_vehicle = False
my_peds5[9]my_peds_waypoint = 0
my_peds5[9]COMPONENT_FACE_DRAWABLE = 0
my_peds5[9]COMPONENT_FACE_TEXTURE = 2
my_peds5[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[9]COMPONENT_HEAD_TEXTURE = 0
my_peds5[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[9]COMPONENT_HAIR_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO_TEXTURE = 0
my_peds5[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[9]COMPONENT_LEGS_TEXTURE = 0
my_peds5[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[9]COMPONENT_HANDS_TEXTURE = 0
my_peds5[9]COMPONENT_FEET_DRAWABLE = 0
my_peds5[9]COMPONENT_FEET_TEXTURE = 0
my_peds5[9]COMPONENT_EYES_DRAWABLE = 0
my_peds5[9]COMPONENT_EYES_TEXTURE = 0
my_peds5[9]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[9]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[9]COMPONENT_TASKS_TEXTURE = 0
my_peds5[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[9]PROP_HATS_INDEX = -1
my_peds5[9]PROP_HATS_TEXTURE = -1
my_peds5[9]PROP_GLASSES_INDEX = -1
my_peds5[9]PROP_GLASSES_TEXTURE = -1
my_peds5[9]PROP_EARS_INDEX = -1
my_peds5[9]PROP_EARS_TEXTURE = -1
my_peds5[10]Model = g_m_m_armgoon_01
my_peds5[10]Model2 = 0xFDA94268
my_peds5[10]Positionx = -908.1976
my_peds5[10]Positiony = -2628.33
my_peds5[10]Positionz = 26.45244
my_peds5[10]Heading = 335.0002
my_peds5[10]Task = 1
my_peds5[10]Weapon = CarbineRifle
my_peds5[10]Group = 1
my_peds5[10]SeatPosition = -1
my_peds5[10]my_peds_variation = Random
my_peds5[10]my_peds_Accuracy = 30
my_peds5[10]my_peds_Health = 100
my_peds5[10]my_peds_Armour = 1000
my_peds5[10]my_peds_Invincible = False
my_peds5[10]my_peds_DrivingSpeed = 60
my_peds5[10]my_peds_DrivingStyle = Normal
my_peds5[10]my_peds_CombatEngaugeRange = 45
my_peds5[10]my_peds_CanLeaveGuardRange = True
my_peds5[10]my_peds_GuardRange = 15
my_peds5[10]my_peds_VecFallowDist = 5
my_peds5[10]my_peds_seeingRange = 30
my_peds5[10]my_peds_hearingRange = 60
my_peds5[10]my_peds_group_numb = 0
my_peds5[10]my_peds_Combat_Ability = 30
my_peds5[10]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[10]my_peds_can_exit_vehicle = False
my_peds5[10]my_peds_waypoint = 0
my_peds5[10]COMPONENT_FACE_DRAWABLE = 0
my_peds5[10]COMPONENT_FACE_TEXTURE = 1
my_peds5[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[10]COMPONENT_HEAD_TEXTURE = 0
my_peds5[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[10]COMPONENT_HAIR_TEXTURE = 1
my_peds5[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[10]COMPONENT_TORSO_TEXTURE = 0
my_peds5[10]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[10]COMPONENT_LEGS_TEXTURE = 0
my_peds5[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[10]COMPONENT_HANDS_TEXTURE = 0
my_peds5[10]COMPONENT_FEET_DRAWABLE = 0
my_peds5[10]COMPONENT_FEET_TEXTURE = 0
my_peds5[10]COMPONENT_EYES_DRAWABLE = 0
my_peds5[10]COMPONENT_EYES_TEXTURE = 0
my_peds5[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[10]COMPONENT_TASKS_TEXTURE = 0
my_peds5[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[10]PROP_HATS_INDEX = -1
my_peds5[10]PROP_HATS_TEXTURE = -1
my_peds5[10]PROP_GLASSES_INDEX = -1
my_peds5[10]PROP_GLASSES_TEXTURE = -1
my_peds5[10]PROP_EARS_INDEX = -1
my_peds5[10]PROP_EARS_TEXTURE = -1
my_peds5[11]Model = g_m_m_armgoon_01
my_peds5[11]Model2 = 0xFDA94268
my_peds5[11]Positionx = -907.989
my_peds5[11]Positiony = -2630.774
my_peds5[11]Positionz = 26.26959
my_peds5[11]Heading = 335.3771
my_peds5[11]Task = 1
my_peds5[11]Weapon = CarbineRifle
my_peds5[11]Group = 1
my_peds5[11]SeatPosition = -1
my_peds5[11]my_peds_variation = Random
my_peds5[11]my_peds_Accuracy = 30
my_peds5[11]my_peds_Health = 100
my_peds5[11]my_peds_Armour = 1000
my_peds5[11]my_peds_Invincible = False
my_peds5[11]my_peds_DrivingSpeed = 60
my_peds5[11]my_peds_DrivingStyle = Normal
my_peds5[11]my_peds_CombatEngaugeRange = 45
my_peds5[11]my_peds_CanLeaveGuardRange = True
my_peds5[11]my_peds_GuardRange = 15
my_peds5[11]my_peds_VecFallowDist = 5
my_peds5[11]my_peds_seeingRange = 30
my_peds5[11]my_peds_hearingRange = 60
my_peds5[11]my_peds_group_numb = 0
my_peds5[11]my_peds_Combat_Ability = 30
my_peds5[11]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[11]my_peds_can_exit_vehicle = False
my_peds5[11]my_peds_waypoint = 0
my_peds5[11]COMPONENT_FACE_DRAWABLE = 0
my_peds5[11]COMPONENT_FACE_TEXTURE = 0
my_peds5[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[11]COMPONENT_HEAD_TEXTURE = 0
my_peds5[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[11]COMPONENT_HAIR_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[11]COMPONENT_TORSO_TEXTURE = 1
my_peds5[11]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[11]COMPONENT_LEGS_TEXTURE = 2
my_peds5[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[11]COMPONENT_HANDS_TEXTURE = 0
my_peds5[11]COMPONENT_FEET_DRAWABLE = 0
my_peds5[11]COMPONENT_FEET_TEXTURE = 0
my_peds5[11]COMPONENT_EYES_DRAWABLE = 0
my_peds5[11]COMPONENT_EYES_TEXTURE = 0
my_peds5[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[11]COMPONENT_TASKS_TEXTURE = 0
my_peds5[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[11]PROP_HATS_INDEX = -1
my_peds5[11]PROP_HATS_TEXTURE = -1
my_peds5[11]PROP_GLASSES_INDEX = -1
my_peds5[11]PROP_GLASSES_TEXTURE = -1
my_peds5[11]PROP_EARS_INDEX = -1
my_peds5[11]PROP_EARS_TEXTURE = -1
my_peds5[12]Model = g_m_m_armgoon_01
my_peds5[12]Model2 = 0xFDA94268
my_peds5[12]Positionx = -908.5918
my_peds5[12]Positiony = -2628.86
my_peds5[12]Positionz = 26.40558
my_peds5[12]Heading = 334.9999
my_peds5[12]Task = 1
my_peds5[12]Weapon = CarbineRifle
my_peds5[12]Group = 1
my_peds5[12]SeatPosition = -1
my_peds5[12]my_peds_variation = Random
my_peds5[12]my_peds_Accuracy = 30
my_peds5[12]my_peds_Health = 100
my_peds5[12]my_peds_Armour = 1000
my_peds5[12]my_peds_Invincible = False
my_peds5[12]my_peds_DrivingSpeed = 60
my_peds5[12]my_peds_DrivingStyle = Normal
my_peds5[12]my_peds_CombatEngaugeRange = 45
my_peds5[12]my_peds_CanLeaveGuardRange = True
my_peds5[12]my_peds_GuardRange = 15
my_peds5[12]my_peds_VecFallowDist = 5
my_peds5[12]my_peds_seeingRange = 30
my_peds5[12]my_peds_hearingRange = 60
my_peds5[12]my_peds_group_numb = 0
my_peds5[12]my_peds_Combat_Ability = 30
my_peds5[12]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[12]my_peds_can_exit_vehicle = False
my_peds5[12]my_peds_waypoint = 0
my_peds5[12]COMPONENT_FACE_DRAWABLE = 0
my_peds5[12]COMPONENT_FACE_TEXTURE = 2
my_peds5[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[12]COMPONENT_HEAD_TEXTURE = 0
my_peds5[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[12]COMPONENT_HAIR_TEXTURE = 1
my_peds5[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO_TEXTURE = 1
my_peds5[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[12]COMPONENT_LEGS_TEXTURE = 1
my_peds5[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[12]COMPONENT_HANDS_TEXTURE = 0
my_peds5[12]COMPONENT_FEET_DRAWABLE = 0
my_peds5[12]COMPONENT_FEET_TEXTURE = 0
my_peds5[12]COMPONENT_EYES_DRAWABLE = 0
my_peds5[12]COMPONENT_EYES_TEXTURE = 0
my_peds5[12]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[12]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[12]COMPONENT_TASKS_TEXTURE = 0
my_peds5[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[12]PROP_HATS_INDEX = -1
my_peds5[12]PROP_HATS_TEXTURE = -1
my_peds5[12]PROP_GLASSES_INDEX = -1
my_peds5[12]PROP_GLASSES_TEXTURE = -1
my_peds5[12]PROP_EARS_INDEX = -1
my_peds5[12]PROP_EARS_TEXTURE = -1
my_peds5[13]Model = g_m_m_armgoon_01
my_peds5[13]Model2 = 0xFDA94268
my_peds5[13]Positionx = -906.9424
my_peds5[13]Positiony = -2629.128
my_peds5[13]Positionz = 26.44929
my_peds5[13]Heading = 335.0725
my_peds5[13]Task = 1
my_peds5[13]Weapon = SMG
my_peds5[13]Group = 1
my_peds5[13]SeatPosition = -1
my_peds5[13]my_peds_variation = Random
my_peds5[13]my_peds_Accuracy = 30
my_peds5[13]my_peds_Health = 100
my_peds5[13]my_peds_Armour = 1000
my_peds5[13]my_peds_Invincible = False
my_peds5[13]my_peds_DrivingSpeed = 60
my_peds5[13]my_peds_DrivingStyle = Normal
my_peds5[13]my_peds_CombatEngaugeRange = 45
my_peds5[13]my_peds_CanLeaveGuardRange = True
my_peds5[13]my_peds_GuardRange = 15
my_peds5[13]my_peds_VecFallowDist = 5
my_peds5[13]my_peds_seeingRange = 30
my_peds5[13]my_peds_hearingRange = 60
my_peds5[13]my_peds_group_numb = 0
my_peds5[13]my_peds_Combat_Ability = 30
my_peds5[13]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[13]my_peds_can_exit_vehicle = False
my_peds5[13]my_peds_waypoint = 0
my_peds5[13]COMPONENT_FACE_DRAWABLE = 0
my_peds5[13]COMPONENT_FACE_TEXTURE = 1
my_peds5[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[13]COMPONENT_HEAD_TEXTURE = 0
my_peds5[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[13]COMPONENT_HAIR_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO_TEXTURE = 2
my_peds5[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[13]COMPONENT_LEGS_TEXTURE = 2
my_peds5[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[13]COMPONENT_HANDS_TEXTURE = 0
my_peds5[13]COMPONENT_FEET_DRAWABLE = 0
my_peds5[13]COMPONENT_FEET_TEXTURE = 0
my_peds5[13]COMPONENT_EYES_DRAWABLE = 0
my_peds5[13]COMPONENT_EYES_TEXTURE = 0
my_peds5[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[13]COMPONENT_TASKS_TEXTURE = 0
my_peds5[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[13]PROP_HATS_INDEX = -1
my_peds5[13]PROP_HATS_TEXTURE = -1
my_peds5[13]PROP_GLASSES_INDEX = -1
my_peds5[13]PROP_GLASSES_TEXTURE = -1
my_peds5[13]PROP_EARS_INDEX = -1
my_peds5[13]PROP_EARS_TEXTURE = -1
my_peds5[14]Model = g_m_m_armgoon_01
my_peds5[14]Model2 = 0xFDA94268
my_peds5[14]Positionx = -908.6158
my_peds5[14]Positiony = -2630.207
my_peds5[14]Positionz = 26.28752
my_peds5[14]Heading = 334.9491
my_peds5[14]Task = 1
my_peds5[14]Weapon = SMG
my_peds5[14]Group = 1
my_peds5[14]SeatPosition = -1
my_peds5[14]my_peds_variation = Random
my_peds5[14]my_peds_Accuracy = 30
my_peds5[14]my_peds_Health = 100
my_peds5[14]my_peds_Armour = 1000
my_peds5[14]my_peds_Invincible = False
my_peds5[14]my_peds_DrivingSpeed = 60
my_peds5[14]my_peds_DrivingStyle = Normal
my_peds5[14]my_peds_CombatEngaugeRange = 45
my_peds5[14]my_peds_CanLeaveGuardRange = True
my_peds5[14]my_peds_GuardRange = 15
my_peds5[14]my_peds_VecFallowDist = 5
my_peds5[14]my_peds_seeingRange = 30
my_peds5[14]my_peds_hearingRange = 60
my_peds5[14]my_peds_group_numb = 0
my_peds5[14]my_peds_Combat_Ability = 30
my_peds5[14]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[14]my_peds_can_exit_vehicle = False
my_peds5[14]my_peds_waypoint = 0
my_peds5[14]COMPONENT_FACE_DRAWABLE = 0
my_peds5[14]COMPONENT_FACE_TEXTURE = 0
my_peds5[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[14]COMPONENT_HEAD_TEXTURE = 0
my_peds5[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[14]COMPONENT_HAIR_TEXTURE = 1
my_peds5[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[14]COMPONENT_TORSO_TEXTURE = 2
my_peds5[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[14]COMPONENT_LEGS_TEXTURE = 1
my_peds5[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[14]COMPONENT_HANDS_TEXTURE = 0
my_peds5[14]COMPONENT_FEET_DRAWABLE = 0
my_peds5[14]COMPONENT_FEET_TEXTURE = 0
my_peds5[14]COMPONENT_EYES_DRAWABLE = 0
my_peds5[14]COMPONENT_EYES_TEXTURE = 0
my_peds5[14]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[14]COMPONENT_TASKS_TEXTURE = 0
my_peds5[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[14]PROP_HATS_INDEX = -1
my_peds5[14]PROP_HATS_TEXTURE = -1
my_peds5[14]PROP_GLASSES_INDEX = -1
my_peds5[14]PROP_GLASSES_TEXTURE = -1
my_peds5[14]PROP_EARS_INDEX = -1
my_peds5[14]PROP_EARS_TEXTURE = -1
my_peds5[15]Model = g_m_m_armgoon_01
my_peds5[15]Model2 = 0xFDA94268
my_peds5[15]Positionx = -939.032
my_peds5[15]Positiony = -2680.188
my_peds5[15]Positionz = 26.64135
my_peds5[15]Heading = 335.3058
my_peds5[15]Task = 1
my_peds5[15]Weapon = CombatPDW
my_peds5[15]Group = 1
my_peds5[15]SeatPosition = -1
my_peds5[15]my_peds_variation = Random
my_peds5[15]my_peds_Accuracy = 30
my_peds5[15]my_peds_Health = 100
my_peds5[15]my_peds_Armour = 1000
my_peds5[15]my_peds_Invincible = False
my_peds5[15]my_peds_DrivingSpeed = 60
my_peds5[15]my_peds_DrivingStyle = Normal
my_peds5[15]my_peds_CombatEngaugeRange = 45
my_peds5[15]my_peds_CanLeaveGuardRange = True
my_peds5[15]my_peds_GuardRange = 15
my_peds5[15]my_peds_VecFallowDist = 5
my_peds5[15]my_peds_seeingRange = 30
my_peds5[15]my_peds_hearingRange = 60
my_peds5[15]my_peds_group_numb = 0
my_peds5[15]my_peds_Combat_Ability = 30
my_peds5[15]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[15]my_peds_can_exit_vehicle = False
my_peds5[15]my_peds_waypoint = 0
my_peds5[15]COMPONENT_FACE_DRAWABLE = 0
my_peds5[15]COMPONENT_FACE_TEXTURE = 0
my_peds5[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[15]COMPONENT_HEAD_TEXTURE = 0
my_peds5[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[15]COMPONENT_HAIR_TEXTURE = 1
my_peds5[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[15]COMPONENT_TORSO_TEXTURE = 1
my_peds5[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[15]COMPONENT_LEGS_TEXTURE = 1
my_peds5[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[15]COMPONENT_HANDS_TEXTURE = 0
my_peds5[15]COMPONENT_FEET_DRAWABLE = 0
my_peds5[15]COMPONENT_FEET_TEXTURE = 0
my_peds5[15]COMPONENT_EYES_DRAWABLE = 0
my_peds5[15]COMPONENT_EYES_TEXTURE = 0
my_peds5[15]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[15]COMPONENT_TASKS_TEXTURE = 0
my_peds5[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[15]PROP_HATS_INDEX = -1
my_peds5[15]PROP_HATS_TEXTURE = -1
my_peds5[15]PROP_GLASSES_INDEX = -1
my_peds5[15]PROP_GLASSES_TEXTURE = -1
my_peds5[15]PROP_EARS_INDEX = -1
my_peds5[15]PROP_EARS_TEXTURE = -1
my_peds5[16]Model = g_m_m_armgoon_01
my_peds5[16]Model2 = 0xFDA94268
my_peds5[16]Positionx = -961.3409
my_peds5[16]Positiony = -2665.157
my_peds5[16]Positionz = 26.53344
my_peds5[16]Heading = 334.9996
my_peds5[16]Task = 1
my_peds5[16]Weapon = CombatPDW
my_peds5[16]Group = 1
my_peds5[16]SeatPosition = -1
my_peds5[16]my_peds_variation = Random
my_peds5[16]my_peds_Accuracy = 30
my_peds5[16]my_peds_Health = 100
my_peds5[16]my_peds_Armour = 1000
my_peds5[16]my_peds_Invincible = False
my_peds5[16]my_peds_DrivingSpeed = 60
my_peds5[16]my_peds_DrivingStyle = Normal
my_peds5[16]my_peds_CombatEngaugeRange = 45
my_peds5[16]my_peds_CanLeaveGuardRange = True
my_peds5[16]my_peds_GuardRange = 15
my_peds5[16]my_peds_VecFallowDist = 5
my_peds5[16]my_peds_seeingRange = 30
my_peds5[16]my_peds_hearingRange = 60
my_peds5[16]my_peds_group_numb = 0
my_peds5[16]my_peds_Combat_Ability = 30
my_peds5[16]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[16]my_peds_can_exit_vehicle = False
my_peds5[16]my_peds_waypoint = 0
my_peds5[16]COMPONENT_FACE_DRAWABLE = 0
my_peds5[16]COMPONENT_FACE_TEXTURE = 2
my_peds5[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[16]COMPONENT_HEAD_TEXTURE = 0
my_peds5[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[16]COMPONENT_HAIR_TEXTURE = 0
my_peds5[16]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[16]COMPONENT_TORSO_TEXTURE = 1
my_peds5[16]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[16]COMPONENT_LEGS_TEXTURE = 2
my_peds5[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[16]COMPONENT_HANDS_TEXTURE = 0
my_peds5[16]COMPONENT_FEET_DRAWABLE = 0
my_peds5[16]COMPONENT_FEET_TEXTURE = 0
my_peds5[16]COMPONENT_EYES_DRAWABLE = 0
my_peds5[16]COMPONENT_EYES_TEXTURE = 0
my_peds5[16]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[16]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[16]COMPONENT_TASKS_TEXTURE = 0
my_peds5[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[16]PROP_HATS_INDEX = -1
my_peds5[16]PROP_HATS_TEXTURE = -1
my_peds5[16]PROP_GLASSES_INDEX = -1
my_peds5[16]PROP_GLASSES_TEXTURE = -1
my_peds5[16]PROP_EARS_INDEX = -1
my_peds5[16]PROP_EARS_TEXTURE = -1
my_peds5[17]Model = g_m_m_armgoon_01
my_peds5[17]Model2 = 0xFDA94268
my_peds5[17]Positionx = -959.7336
my_peds5[17]Positiony = -2665.26
my_peds5[17]Positionz = 26.4911
my_peds5[17]Heading = 335.2465
my_peds5[17]Task = 1
my_peds5[17]Weapon = CombatPDW
my_peds5[17]Group = 1
my_peds5[17]SeatPosition = -1
my_peds5[17]my_peds_variation = Random
my_peds5[17]my_peds_Accuracy = 30
my_peds5[17]my_peds_Health = 100
my_peds5[17]my_peds_Armour = 1000
my_peds5[17]my_peds_Invincible = False
my_peds5[17]my_peds_DrivingSpeed = 60
my_peds5[17]my_peds_DrivingStyle = Normal
my_peds5[17]my_peds_CombatEngaugeRange = 45
my_peds5[17]my_peds_CanLeaveGuardRange = True
my_peds5[17]my_peds_GuardRange = 15
my_peds5[17]my_peds_VecFallowDist = 5
my_peds5[17]my_peds_seeingRange = 30
my_peds5[17]my_peds_hearingRange = 60
my_peds5[17]my_peds_group_numb = 0
my_peds5[17]my_peds_Combat_Ability = 30
my_peds5[17]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[17]my_peds_can_exit_vehicle = False
my_peds5[17]my_peds_waypoint = 0
my_peds5[17]COMPONENT_FACE_DRAWABLE = 0
my_peds5[17]COMPONENT_FACE_TEXTURE = 1
my_peds5[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[17]COMPONENT_HEAD_TEXTURE = 0
my_peds5[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[17]COMPONENT_HAIR_TEXTURE = 1
my_peds5[17]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[17]COMPONENT_TORSO_TEXTURE = 2
my_peds5[17]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[17]COMPONENT_LEGS_TEXTURE = 1
my_peds5[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[17]COMPONENT_HANDS_TEXTURE = 0
my_peds5[17]COMPONENT_FEET_DRAWABLE = 0
my_peds5[17]COMPONENT_FEET_TEXTURE = 0
my_peds5[17]COMPONENT_EYES_DRAWABLE = 0
my_peds5[17]COMPONENT_EYES_TEXTURE = 0
my_peds5[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[17]COMPONENT_TASKS_TEXTURE = 0
my_peds5[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[17]PROP_HATS_INDEX = -1
my_peds5[17]PROP_HATS_TEXTURE = -1
my_peds5[17]PROP_GLASSES_INDEX = -1
my_peds5[17]PROP_GLASSES_TEXTURE = -1
my_peds5[17]PROP_EARS_INDEX = -1
my_peds5[17]PROP_EARS_TEXTURE = -1
my_peds5[18]Model = g_m_m_armgoon_01
my_peds5[18]Model2 = 0xFDA94268
my_peds5[18]Positionx = -928.1287
my_peds5[18]Positiony = -2650.025
my_peds5[18]Positionz = 34.13329
my_peds5[18]Heading = 335.286
my_peds5[18]Task = 5
my_peds5[18]Weapon = CombatPDW
my_peds5[18]Group = 1
my_peds5[18]SeatPosition = -1
my_peds5[18]my_peds_variation = Random
my_peds5[18]my_peds_Accuracy = 30
my_peds5[18]my_peds_Health = 100
my_peds5[18]my_peds_Armour = 1000
my_peds5[18]my_peds_Invincible = False
my_peds5[18]my_peds_DrivingSpeed = 60
my_peds5[18]my_peds_DrivingStyle = Normal
my_peds5[18]my_peds_CombatEngaugeRange = 45
my_peds5[18]my_peds_CanLeaveGuardRange = True
my_peds5[18]my_peds_GuardRange = 15
my_peds5[18]my_peds_VecFallowDist = 5
my_peds5[18]my_peds_seeingRange = 30
my_peds5[18]my_peds_hearingRange = 60
my_peds5[18]my_peds_group_numb = 0
my_peds5[18]my_peds_Combat_Ability = 30
my_peds5[18]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[18]my_peds_can_exit_vehicle = False
my_peds5[18]my_peds_waypoint = 0
my_peds5[18]COMPONENT_FACE_DRAWABLE = 0
my_peds5[18]COMPONENT_FACE_TEXTURE = 0
my_peds5[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[18]COMPONENT_HEAD_TEXTURE = 0
my_peds5[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[18]COMPONENT_HAIR_TEXTURE = 0
my_peds5[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[18]COMPONENT_TORSO_TEXTURE = 2
my_peds5[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[18]COMPONENT_LEGS_TEXTURE = 2
my_peds5[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[18]COMPONENT_HANDS_TEXTURE = 0
my_peds5[18]COMPONENT_FEET_DRAWABLE = 0
my_peds5[18]COMPONENT_FEET_TEXTURE = 0
my_peds5[18]COMPONENT_EYES_DRAWABLE = 0
my_peds5[18]COMPONENT_EYES_TEXTURE = 0
my_peds5[18]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[18]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[18]COMPONENT_TASKS_TEXTURE = 0
my_peds5[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[18]PROP_HATS_INDEX = -1
my_peds5[18]PROP_HATS_TEXTURE = -1
my_peds5[18]PROP_GLASSES_INDEX = -1
my_peds5[18]PROP_GLASSES_TEXTURE = -1
my_peds5[18]PROP_EARS_INDEX = -1
my_peds5[18]PROP_EARS_TEXTURE = -1
my_peds5[19]Model = g_m_m_armgoon_01
my_peds5[19]Model2 = 0xFDA94268
my_peds5[19]Positionx = -930.5004
my_peds5[19]Positiony = -2652.822
my_peds5[19]Positionz = 34.13332
my_peds5[19]Heading = 335.0619
my_peds5[19]Task = 5
my_peds5[19]Weapon = CombatMG
my_peds5[19]Group = 1
my_peds5[19]SeatPosition = -1
my_peds5[19]my_peds_variation = Random
my_peds5[19]my_peds_Accuracy = 30
my_peds5[19]my_peds_Health = 100
my_peds5[19]my_peds_Armour = 1000
my_peds5[19]my_peds_Invincible = False
my_peds5[19]my_peds_DrivingSpeed = 60
my_peds5[19]my_peds_DrivingStyle = Normal
my_peds5[19]my_peds_CombatEngaugeRange = 45
my_peds5[19]my_peds_CanLeaveGuardRange = True
my_peds5[19]my_peds_GuardRange = 15
my_peds5[19]my_peds_VecFallowDist = 5
my_peds5[19]my_peds_seeingRange = 30
my_peds5[19]my_peds_hearingRange = 60
my_peds5[19]my_peds_group_numb = 0
my_peds5[19]my_peds_Combat_Ability = 30
my_peds5[19]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[19]my_peds_can_exit_vehicle = False
my_peds5[19]my_peds_waypoint = 0
my_peds5[19]COMPONENT_FACE_DRAWABLE = 0
my_peds5[19]COMPONENT_FACE_TEXTURE = 2
my_peds5[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[19]COMPONENT_HEAD_TEXTURE = 0
my_peds5[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[19]COMPONENT_HAIR_TEXTURE = 1
my_peds5[19]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[19]COMPONENT_TORSO_TEXTURE = 0
my_peds5[19]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[19]COMPONENT_LEGS_TEXTURE = 0
my_peds5[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[19]COMPONENT_HANDS_TEXTURE = 0
my_peds5[19]COMPONENT_FEET_DRAWABLE = 0
my_peds5[19]COMPONENT_FEET_TEXTURE = 0
my_peds5[19]COMPONENT_EYES_DRAWABLE = 0
my_peds5[19]COMPONENT_EYES_TEXTURE = 0
my_peds5[19]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[19]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[19]COMPONENT_TASKS_TEXTURE = 0
my_peds5[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[19]PROP_HATS_INDEX = -1
my_peds5[19]PROP_HATS_TEXTURE = -1
my_peds5[19]PROP_GLASSES_INDEX = -1
my_peds5[19]PROP_GLASSES_TEXTURE = -1
my_peds5[19]PROP_EARS_INDEX = -1
my_peds5[19]PROP_EARS_TEXTURE = -1
my_peds5[20]Model = g_m_m_armgoon_01
my_peds5[20]Model2 = 0xFDA94268
my_peds5[20]Positionx = -935.9514
my_peds5[20]Positiony = -2649.994
my_peds5[20]Positionz = 34.12708
my_peds5[20]Heading = 335.4939
my_peds5[20]Task = 5
my_peds5[20]Weapon = CombatMG
my_peds5[20]Group = 1
my_peds5[20]SeatPosition = -1
my_peds5[20]my_peds_variation = Random
my_peds5[20]my_peds_Accuracy = 30
my_peds5[20]my_peds_Health = 100
my_peds5[20]my_peds_Armour = 1000
my_peds5[20]my_peds_Invincible = False
my_peds5[20]my_peds_DrivingSpeed = 60
my_peds5[20]my_peds_DrivingStyle = Normal
my_peds5[20]my_peds_CombatEngaugeRange = 45
my_peds5[20]my_peds_CanLeaveGuardRange = True
my_peds5[20]my_peds_GuardRange = 15
my_peds5[20]my_peds_VecFallowDist = 5
my_peds5[20]my_peds_seeingRange = 30
my_peds5[20]my_peds_hearingRange = 60
my_peds5[20]my_peds_group_numb = 0
my_peds5[20]my_peds_Combat_Ability = 30
my_peds5[20]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[20]my_peds_can_exit_vehicle = False
my_peds5[20]my_peds_waypoint = 0
my_peds5[20]COMPONENT_FACE_DRAWABLE = 0
my_peds5[20]COMPONENT_FACE_TEXTURE = 1
my_peds5[20]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[20]COMPONENT_HEAD_TEXTURE = 0
my_peds5[20]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[20]COMPONENT_HAIR_TEXTURE = 0
my_peds5[20]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[20]COMPONENT_TORSO_TEXTURE = 0
my_peds5[20]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[20]COMPONENT_LEGS_TEXTURE = 0
my_peds5[20]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[20]COMPONENT_HANDS_TEXTURE = 0
my_peds5[20]COMPONENT_FEET_DRAWABLE = 0
my_peds5[20]COMPONENT_FEET_TEXTURE = 0
my_peds5[20]COMPONENT_EYES_DRAWABLE = 0
my_peds5[20]COMPONENT_EYES_TEXTURE = 0
my_peds5[20]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[20]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[20]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[20]COMPONENT_TASKS_TEXTURE = 0
my_peds5[20]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[20]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[20]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[20]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[20]PROP_HATS_INDEX = -1
my_peds5[20]PROP_HATS_TEXTURE = -1
my_peds5[20]PROP_GLASSES_INDEX = -1
my_peds5[20]PROP_GLASSES_TEXTURE = -1
my_peds5[20]PROP_EARS_INDEX = -1
my_peds5[20]PROP_EARS_TEXTURE = -1
my_peds5[21]Model = g_m_m_armgoon_01
my_peds5[21]Model2 = 0xFDA94268
my_peds5[21]Positionx = -938.524
my_peds5[21]Positiony = -2644.069
my_peds5[21]Positionz = 34.13322
my_peds5[21]Heading = 335.0589
my_peds5[21]Task = 5
my_peds5[21]Weapon = CombatMG
my_peds5[21]Group = 1
my_peds5[21]SeatPosition = -1
my_peds5[21]my_peds_variation = Random
my_peds5[21]my_peds_Accuracy = 30
my_peds5[21]my_peds_Health = 100
my_peds5[21]my_peds_Armour = 1000
my_peds5[21]my_peds_Invincible = False
my_peds5[21]my_peds_DrivingSpeed = 60
my_peds5[21]my_peds_DrivingStyle = Normal
my_peds5[21]my_peds_CombatEngaugeRange = 45
my_peds5[21]my_peds_CanLeaveGuardRange = True
my_peds5[21]my_peds_GuardRange = 15
my_peds5[21]my_peds_VecFallowDist = 5
my_peds5[21]my_peds_seeingRange = 30
my_peds5[21]my_peds_hearingRange = 60
my_peds5[21]my_peds_group_numb = 0
my_peds5[21]my_peds_Combat_Ability = 30
my_peds5[21]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[21]my_peds_can_exit_vehicle = False
my_peds5[21]my_peds_waypoint = 0
my_peds5[21]COMPONENT_FACE_DRAWABLE = 0
my_peds5[21]COMPONENT_FACE_TEXTURE = 0
my_peds5[21]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[21]COMPONENT_HEAD_TEXTURE = 0
my_peds5[21]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[21]COMPONENT_HAIR_TEXTURE = 1
my_peds5[21]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[21]COMPONENT_TORSO_TEXTURE = 2
my_peds5[21]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[21]COMPONENT_LEGS_TEXTURE = 1
my_peds5[21]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[21]COMPONENT_HANDS_TEXTURE = 0
my_peds5[21]COMPONENT_FEET_DRAWABLE = 0
my_peds5[21]COMPONENT_FEET_TEXTURE = 0
my_peds5[21]COMPONENT_EYES_DRAWABLE = 0
my_peds5[21]COMPONENT_EYES_TEXTURE = 0
my_peds5[21]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[21]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[21]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[21]COMPONENT_TASKS_TEXTURE = 0
my_peds5[21]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[21]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[21]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[21]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[21]PROP_HATS_INDEX = -1
my_peds5[21]PROP_HATS_TEXTURE = -1
my_peds5[21]PROP_GLASSES_INDEX = -1
my_peds5[21]PROP_GLASSES_TEXTURE = -1
my_peds5[21]PROP_EARS_INDEX = -1
my_peds5[21]PROP_EARS_TEXTURE = -1
my_peds5[22]Model = g_m_m_armgoon_01
my_peds5[22]Model2 = 0xFDA94268
my_peds5[22]Positionx = -933.0063
my_peds5[22]Positiony = -2646.231
my_peds5[22]Positionz = 34.13329
my_peds5[22]Heading = 335.4456
my_peds5[22]Task = 5
my_peds5[22]Weapon = CombatMG
my_peds5[22]Group = 1
my_peds5[22]SeatPosition = -1
my_peds5[22]my_peds_variation = Random
my_peds5[22]my_peds_Accuracy = 30
my_peds5[22]my_peds_Health = 100
my_peds5[22]my_peds_Armour = 1000
my_peds5[22]my_peds_Invincible = False
my_peds5[22]my_peds_DrivingSpeed = 60
my_peds5[22]my_peds_DrivingStyle = Normal
my_peds5[22]my_peds_CombatEngaugeRange = 45
my_peds5[22]my_peds_CanLeaveGuardRange = True
my_peds5[22]my_peds_GuardRange = 15
my_peds5[22]my_peds_VecFallowDist = 5
my_peds5[22]my_peds_seeingRange = 30
my_peds5[22]my_peds_hearingRange = 60
my_peds5[22]my_peds_group_numb = 0
my_peds5[22]my_peds_Combat_Ability = 30
my_peds5[22]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[22]my_peds_can_exit_vehicle = False
my_peds5[22]my_peds_waypoint = 0
my_peds5[22]COMPONENT_FACE_DRAWABLE = 0
my_peds5[22]COMPONENT_FACE_TEXTURE = 2
my_peds5[22]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[22]COMPONENT_HEAD_TEXTURE = 0
my_peds5[22]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[22]COMPONENT_HAIR_TEXTURE = 0
my_peds5[22]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[22]COMPONENT_TORSO_TEXTURE = 1
my_peds5[22]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[22]COMPONENT_LEGS_TEXTURE = 1
my_peds5[22]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[22]COMPONENT_HANDS_TEXTURE = 0
my_peds5[22]COMPONENT_FEET_DRAWABLE = 0
my_peds5[22]COMPONENT_FEET_TEXTURE = 0
my_peds5[22]COMPONENT_EYES_DRAWABLE = 0
my_peds5[22]COMPONENT_EYES_TEXTURE = 0
my_peds5[22]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[22]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[22]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[22]COMPONENT_TASKS_TEXTURE = 0
my_peds5[22]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[22]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[22]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[22]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[22]PROP_HATS_INDEX = -1
my_peds5[22]PROP_HATS_TEXTURE = -1
my_peds5[22]PROP_GLASSES_INDEX = -1
my_peds5[22]PROP_GLASSES_TEXTURE = -1
my_peds5[22]PROP_EARS_INDEX = -1
my_peds5[22]PROP_EARS_TEXTURE = -1
